
Blender将模型转换成Gaussian Splatting重建模插件 3Dgs Render By Kiri Engine V4.1.0
虽然高斯分层着色技术非常强大,但将其整合到专业工作流程中一直具有挑战性。3DGS Render 填补了这一空白,将高斯分层处理直接引入 Blender。现在您可以:
- 在熟悉的环境中处理 3DGS 内容
- 编辑和优化点云,以便进行 3DGS 转换
- 创建动画和动态图形
- 物体对光照做出反应并投射阴影
While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can:
- Work with 3DGS content in a familiar environment
- Edit and optimize point clouds before 3DGS conversion
- Create animations and motion graphics
- Objects react to lighting and cast shadows
支持的Blender版本:
- 4.5,4.4, 4.3
安装步骤:
- 在顶部菜单编辑(Edit)-偏好设置(Preference)-插件(Add-ons),右上角下拉,选择从磁盘安装,弹窗里选择对应ZIP安装
资源下载
下载价格免费
原文链接:https://www.blenderx.cn/3123.html,转载请注明出处。

